

The Gorgeling: Reduces killed units and structure to collectible resources.The Splitterling: splits into two smaller banelings on death, split occurs twice.


Rupture: Baneling splash damage increased by 25%.Centrifugal hooks: Baneling movement increased by 25%.Viscous discharge: banelings slow movement speed.Raptor: Leaps to close with enemy units and has 10 additional health-points.the Swarmling – hatches in group of three, third swarmling at no additional mineral cost.Metabolic Boost: 33% movement speed boost.Posthumous mitosis: spawn two broodlings.Each of these have a unique look and feel I adored the sharpened dorsal fin on the raptorling. When enough points have been spent, you're given a choice of two upgraded super-units, but choosing one path will lock the second from you. Mutagen, earned for completing optional objectives, is spent on unit talents for Zerglings that includes spawning broodlings when they die, or moving faster (speedlings!), from a choice of three. It's a great, hilarious moment: select all, then attack move all the way into the enemy base.īetween missions the Zerg troops you've unlocked can be upgraded in a similar, but divergent path to the Terran forces from Wings of Liberty. The mission is pretty easy for experienced Starcraft II players – particularly when you've gathered the required eggs and are handed 100+ banelings and zerglings on a plate. What follows is a race can the good Zerg out hatch the bad Zerg? If Kerrigan can claim 100, she can rip apart her enemy's base. On Charr, there are over 100 pre-fertilised eggs that can be instantly hatched. A Zerg queen, separated from the hive mind, has begun to construct her own Swarm. The first mission we played takes place on Charr.
